Tuesday, January 31, 2017
Around 5-percent of ‘Super Mario Run’ downloaders end up buying the game
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mobile
{rss:content:encoded} Around 5-percent of ‘Super Mario Run’ downloaders end up buying the game http://ift.tt/2jQcI5G http://ift.tt/2jQpsJt January 31, 2017 at 03:44PM Some additional insight out of today’s Nintendo earnings. The gaming giant offered some key contextual information about Mario’s recent mobile debut. The title has racked up more than 78 million downloads globally, according to the company, pulling in a respectable $53 million or so since it hit iOS in December. The company puts Super Mario Run’s conversation rate at… Read More
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