Like all good games, Kendama is easy-ish to learn and frustrating as all ever-loving £%&*@£^% to master. What’s a poor entrepreneur to do when a game hasn’t changed for 400 years? Rename it Dendama, add a boat-load of electronics, invent a slew of multiplayer games and launch a Kickstarter campaign, of course. Read More
http://ift.tt/2nKV4QJ Japanese Kendama game gets a digital upgrade and a Kickstarter campaign http://ift.tt/2nKKcCh
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